Common Build Problems
- My tests broke but were working yesterday
- My build script is killed without any error
- My build fails unexpectedly
- Segmentation faults from the language interpreter (Ruby, Python, PHP, Node.js, etc.)
- Ruby: RSpec returns 0 even though the build failed
- Capybara: I’m getting errors about elements not being found
- Ruby: Installing the debugger_ruby-core-source library fails
- Ruby: Tests frozen and cancelled after 10 minute log silence
- Mac: macOS Mavericks (10.9) Code Signing Errors
- Mac: macOS Sierra (10.12) Code Signing Errors
- Mac: Errors running CocoaPods
- System: Required language pack isn’t installed
- Linux: apt fails to install package with 404 error
- Windows: common build problems and known issues
- Travis CI does not preserve the state between builds
- SSH is not working as expected
- Git submodules are not updated correctly
- Git cannot clone my Submodules
- My builds are timing out
- Running builds in debug mode
- Log length exceeded
- FTP/SMTP/other protocol do not work
- I pushed a commit and can’t find its corresponding build
- I’m running out of disk space in my build
- Uploading artifacts to sonatype
- Travis CLI does not recognize my valid Github token
- Duplicate/Unknown job shows up in my build
- Node: Script execution before dependency installation causes build failures
My tests broke but were working yesterday #
A very common cause when a test is suddenly breaking without any major code changes involved is a change in upstream dependencies.
This can be an Ubuntu package or any of your project’s language dependencies, like RubyGems, NPM packages, Pip, Composer, etc.
To find out if this is the case:
Restart a build that used to be green, the last known working one, for instance. If that build suddenly fails too, there’s a good chance, that a dependency was updated and is causing the breakage.
Check the list of dependencies in the build log, usually output including versions and see, if there’s anything that’s changed.
Sometimes, this can also be caused by an indirect dependency that was updated.
After figuring out which dependency was updated, lock it to the last known version.
Additionally, we update our build environment regularly, which brings in newer versions of languages and the running services.
My build script is killed without any error #
Sometimes, you’ll see a build script causing an error and the message in
the log will be something like
This is usually caused by the script or one of the programs it runs exhausting the memory available in the build sandbox, which is currently 3GB. Plus, there are two cores available, bursted.
Depending on the tool in use, this can be caused by a few things:
- Ruby test suite consuming too much memory
- Tests running in parallel using too many processes or threads (e.g. using the
- g++ needing too much memory to compile files, for instance with a lot of templates included.
Parallel processes #
For parallel processes running at the same time, try to reduce the number. More than two to four processes should be fine, beyond that, resources are likely to be exhausted.
Ruby processes #
With Ruby processes, check the memory consumption on your local machine, it’s likely to show similar causes. It can be caused by memory leaks or by custom settings for the garbage collector, for instance to delay a sweep for as long as possible. Dialing these numbers down should help.
My build fails unexpectedly #
One possible cause for builds failing unexpectedly can be calling
set -e (also known as
set errexit), either directly in your
sourceing a script which does. This causes any error causing a non-zero return status in your script to stop and fail the build immediately.
Note that using
set -ein external scripts does not cause this problem, as the
errexitis effective only in the external script.
See also Complex Build Steps.
Segmentation faults from the language interpreter (Ruby, Python, PHP, Node.js, etc.) #
If your build is failing due to unexpected segmentation faults in the language interpreter, this may be caused by corrupt or invalid caches of your extension codes (gems, modules, etc). This can happen with any interpreted language, such as Ruby, Python, PHP, Node.js, etc.
Fix the problem by
- clearing the cache or
- removing the cache key from your .travis.yml (you can add it back in a subsequent commit).
Ruby: RSpec returns 0 even though the build failed #
In some scenarios, when running
rake rspec or even rspec directly, the command
returns 0 even though the build failed. This is commonly due to some RubyGem
at_exit handler of another RubyGem, in this case RSpec’s.
The workaround is to install this
at_exit handler in your code, as pointed out
in this article.
if defined?(RUBY_ENGINE) && RUBY_ENGINE == "ruby" && RUBY_VERSION >= "1.9" module Kernel alias :__at_exit :at_exit def at_exit(&block) __at_exit do exit_status = $!.status if $!.is_a?(SystemExit) block.call exit exit_status if exit_status end end end end
If your project is using the Code Climate integration or Simplecov, this issue can also come up with the 0.8 branch of Simplecov. The fix is to downgrade to the last 0.7 release until the issue is fixed.
Capybara: I’m getting errors about elements not being found #
This can indicate that the timeouts used for Selenium or one of its drivers are set too low.
Capybara has a timeout setting which you can increase to a minimum of 15 seconds:
Capybara.default_max_wait_time = 15
Poltergeist has its own setting for timeouts:
Capybara.register_driver :poltergeist do |app| Capybara::Poltergeist::Driver.new(app, timeout: 15) end
If you’re still seeing timeouts after increasing it initially, set it to something much higher for one test run. Should the error still persist, there’s possibly a deeper issue on the page, for instance compiling the assets.
Ruby: Installing the debugger_ruby-core-source library fails #
This Ruby library unfortunately has a history of breaking with even patchlevel releases of Ruby. It’s commonly a dependency of libraries like linecache or other Ruby debugging libraries.
We recommend moving these libraries to a separate group in your Gemfile and then to install RubyGems on Travis CI without this group. As these libraries are only useful for local development, you’ll even gain a speedup during the installation process of your build.
# Gemfile group :debug do gem 'debugger' gem 'debugger-linecache' gem 'rblineprof' end # .travis.yml bundler_args: --without development debug
Ruby: Tests frozen and cancelled after 10 minute log silence #
In some cases, the use of the
timecop gem can result in seemingly sporadic
“freezing” due to issues with ordering calls of
Timecop.travel. For example, if using RSpec, be sure to
Timecop.return configured to run after all examples:
# in, e.g. spec/spec_helper.rb RSpec.configure do |c| c.after :all do Timecop.return end end
Mac: macOS Mavericks (10.9) Code Signing Errors #
With Mavericks quite a lot has changed in terms of code signing and the keychain application.
Signs of issues can be error messages stating that an identity can’t be found and that “User interaction is not allowed.”
The keychain must be marked as the default keychain, must be unlocked explicitly and the build needs to make sure that the keychain isn’t locked before the critical point in the build is reached. The following set of commands takes care of this:
KEY_CHAIN=ios-build.keychain security create-keychain -p travis $KEY_CHAIN # Make the keychain the default so identities are found security default-keychain -s $KEY_CHAIN # Unlock the keychain security unlock-keychain -p travis $KEY_CHAIN # Set keychain locking timeout to 3600 seconds security set-keychain-settings -t 3600 -u $KEY_CHAIN
Mac: macOS Sierra (10.12) Code Signing Errors #
With the introduction of macOS Sierra (10.12) on our infrastructure, we’ve seen build jobs that were hanging at the codesigning step of the build process. Here’s some information on how to recognize this issue and fix it.
Your build is running on macOS Sierra (10.12), if the
osx_image in your .travis.yml file is
xcode8.3 or higher. See the macOS Build Environment documentation to know which macOS version is associated with each image.
The following lines in your build log possibly indicate an occurrence of this issue:
▸ Signing /Users/travis/Library/Developer/Xcode/DerivedData/PresenterKit-ggzwtlifkopsnbffbqrmtydtmafv/Build/Intermediates/CodeCoverage/Products/Debug-iphonesimulator/project.xctest No output has been received in the last 10m0s, this potentially indicates a stalled build or something wrong with the build itself. Check the details on how to adjust your build configuration on: https://docs.travis-ci.com/user/common-build-problems/#build-times-out-because-no-output-was-received The build has been terminated
Example: Embed Pods Frameworks
▸ Running script '[CP] Embed Pods Frameworks' No output has been received in the last 10m0s, this potentially indicates a stalled build or something wrong with the build itself. Check the details on how to adjust your build configuration on: https://docs.travis-ci.com/user/common-build-problems/#build-times-out-because-no-output-was-received The build has been terminated
To fix this issue, you will need to add the following command after you have imported your certificate:
security set-key-partition-list -S apple-tool:,apple: -s -k keychainPass keychainName
keychainPassis the password of your keychain
keychainNameis the name of your keychain
Here’s an example of where to put the command in context:
# Create the keychain with a password security create-keychain -p travis ios-build.keychain # Make the custom keychain default, so xcodebuild will use it for signing security default-keychain -s ios-build.keychain # Unlock the keychain security unlock-keychain -p travis ios-build.keychain # Add certificates to keychain and allow codesign to access them security import ./Provisioning/certs/apple.cer -k ~/Library/Keychains/ios-build.keychain -T /usr/bin/codesign security import ./Provisioning/certs/distribution.cer -k ~/Library/Keychains/ios-build.keychain -T /usr/bin/codesign security import ./Provisioning/certs/distribution.p12 -k ~/Library/Keychains/ios-build.keychain -P $KEY_PASSWORD -T /usr/bin/codesign security set-key-partition-list -S apple-tool:,apple: -s -k travis ios-build.keychain
IMPORTANT: It’s mandatory to create a keychain with a password for the command
security set-key-partition-listto work.
create_keychain( name: ENV["MATCH_KEYCHAIN_NAME"], password: ENV["MATCH_PASSWORD"], default_keychain: true, unlock: true, timeout: 3600, add_to_search_list: true ) match( type: "adhoc", keychain_name: ENV["MATCH_KEYCHAIN_NAME"], keychain_password: ENV["MATCH_PASSWORD"], readonly: true )
If you are using
import_certificate directly to import your certificates, it’s mandatory to pass your keychain’s password as a parameter e.g.
keychain_name = "ios-build.keychain" keychain_password = SecureRandom.base64 create_keychain( name: keychain_name, password: keychain_password, default_keychain: true, unlock: true, timeout: 3600, add_to_search_list: true ) import_certificate( certificate_path: "fastlane/Certificates/dist.p12", certificate_password: ENV["KEY_PASSWORD"], keychain_name: keychain_name keychain_password: keychain_password )
Mac: Errors running CocoaPods #
CocoaPods usage can fail for a few reasons currently.
Newer version of CocoaPods required #
Most Pods now require CocoaPods 0.32.1, but we still have 0.21 preinstalled. If
you’re seeing this error, add this to your
before_install: - gem install cocoapods -v '0.32.1'
CocoaPods can’t be found #
CocoaPods isn’t currently installed on all available Rubies, which unfortunately means it will fail when using the default Ruby, which is 2.0.0.
To work around this issue, you can either install CocoaPods manually as shown
above, or you can switch to Ruby 1.9.3 in your
.travis.yml, which should work
without any issues:
CocoaPods fails with a segmentation fault #
On Ruby 2.0.0, CocoaPods has been seen crashing with a segmentation fault.
You can work around the issue by using Ruby 1.9.3, which hasn’t shown these
issues. Add this to your
System: Required language pack isn’t installed #
The Travis CI build environments currently have only the en_US language pack installed. If you get an error similar to : “Error: unsupported locale setting”, then you may need to install another language pack during your test run.
This can be done with the follow addition to your
before_install: - sudo apt-get update && sudo apt-get --reinstall install -qq language-pack-en language-pack-de
The above addition will reinstall the en_US language pack as well as the de_DE language pack.
If you are running on the container-based infrastructure and don’t have access
sudo command, install locales using the APT addon:
addons: apt: packages: - language-pack-en - language-pack-de
Linux: apt fails to install package with 404 error #
This is often caused by old package database and can be fixed by adding the following to
before_install: - sudo apt-get update
Windows: common build problems and known issues #
For a list of common build problems on Windows, known issues and workarounds, please visit the [Travis CI community forum].(https://travis-ci.community/t/current-known-issues-please-read-this-before-posting-a-new-topic/264). The Travis CI community forum provides better visibility on the issues customers are running into and how to solve them.
Travis CI does not preserve the state between builds #
Travis CI uses virtual machine snapshotting to make sure no state is preserved between builds. If you modify the CI environment by writing something to a data store, creating files or installing a package via apt, it does not affect subsequent builds.
SSH is not working as expected #
Travis CI runs all commands over SSH in isolated virtual machines. Commands that
modify SSH session states are “sticky” and persist throughout the build. For example,
cd into a directory, all subsequent commands are run from that directory.
Git submodules are not updated correctly #
Travis CI automatically initializes and updates submodules when there’s a
.gitmodules file in the root of the repository.
To turn this off, set:
git: submodules: false
If your project requires specific options for your Git submodules, which Travis CI
does not support out of the box, turn off the automatic integration and use the
before_install hook to initializes and update them.
For example, to update nested submodules:
before_install: - git submodule update --init --recursive
Git cannot clone my Submodules #
If your project uses Git submodules, make sure you use public Git URLs. For example, on GitHub, instead of
Otherwise, Travis CI builders won’t be able to clone your project because they don’t have your private SSH key.
My builds are timing out #
Builds can unfortunately time out, either during installation of dependencies or during the build itself, for instance because of a command that’s taking a longer amount of time to run while not producing any output.
Our builds have a global timeout and a timeout that’s based on the output. If no output is received from a build for 10 minutes, it’s assumed to have stalled for unknown reasons and is subsequently killed.
At other times, installation of dependencies can timeout. Bundler and RubyGems are a relevant example. Network connectivity between our servers can sometimes affect connectivity to APT, Maven or other repositories.
There are few ways to work around that.
Timeouts installing dependencies #
If you are getting network timeouts when trying to download dependencies, either
use the built in retry feature of your dependency manager or wrap your install
commands in the
Bundler retries three times by default, but if you need to increase that number,
use the following syntax in your
bundler_args: --retry 5
For commands which do not have a built-in retry feature, use the
function to retry it up to three times, if the return code is non-zero:
install: travis_retry pip install myawesomepackage
Most of our internal build commands are wrapped with
travis_retry to reduce the
impact of network timeouts.
travis_retrydoes not work in the
deploystep of the build, although it does work in the other steps.
Build times out because no output was received #
When a long running command or compile step regularly takes longer than 10 minutes without producing any output, you can adjust your build configuration to take that into consideration.
The shell environment in our build system provides a function that helps to work around that, at least for longer than 10 minutes.
If you have a command that doesn’t produce output for more than 10 minutes, you can prefix it with
travis_wait, a function that’s exported by our build environment. For example:
install: travis_wait mvn install
spawns a process running
travis_wait then writes a short line to the build log every minute for 20 minutes, extending the amount of time your command has to finish.
If you expect the command to take more than 20 minutes, prefix the command with
travis_wait n where
n is the number of minutes by which the waiting time is extended.
Continuing the example above to extend the waiting time to 30 minutes:
install: travis_wait 30 mvn install
We recommend to carefully use
travis_wait, as overusing it can extend your build time when there could be a deeper underlying issue. When in doubt, file a ticket or email us first to see if something could be improved about this particular command first.
travis_wait works by starting a process, sending it to the background, and watching the background
If the command you pass to
travis_wait does not persist, then
travis_wait does not extend the timeout.
Running builds in debug mode #
In private repositories and those public repositories for which the feature is enabled, it is possible to run builds and jobs in debug mode. Using this feature, you can interact with the live VM where your builds run.
For more information, please consult the debug VM documentation.
Log length exceeded #
The log for each build is limited to approximately 4 MB. When it reaches that length, the build is terminated and you’ll see the following message at the end of your build log:
The log length has exceeded the limit of 4 Megabytes (this usually means that test suite is raising the same exception over and over). The build has been terminated.
FTP/SMTP/other protocol do not work #
Some protocols such as FTP and SMTP are not directly supported due to the
infrastructure requirements in place for security and fair usage. Using
stateless protocols such as HTTPS is best, but tunneling is
also known to work, such as by using SFTP in the specific case of FTP, or a VPN
connection for a wide variety of protocols, e.g.:
addons: apt: packages: - openvpn before_install: - sudo openvpn path/to/conf.ovpn &>>openvpn-client.log &
I pushed a commit and can’t find its corresponding build #
The build request events that Travis CI receives are listed in your repository’s Requests page. You can find it under the More Options dropdown menu, choosing Requests.
Whenever your build has been processed, you’ll see the message: “Build created successfully”.
If a build hasn’t been triggered for your commit, these are the possible build request messages:
- “Could not authorize build request”, usually means that the account’s subscription expired or that it ran out of trial builds.
- “Build skipped via commit message”, this commit contains the skip command.
- “GitHub payload is missing a merge commit”, please confirm your pull request is open and mergeable.
- “Branch excluded per configuration” or “Branch not included per configuration”, please make sure your branch is not explicitly excluded or not included in your
- Build type disabled via repository settings, please make sure your Push and Pull Request builds are still active.
Please note that Travis CI does not receive a Webhook event when more than three commits are tagged. So if you do
git push --tags, and more than three tags that are present locally, are not known on GitHub, Travis will not be told about any of those events, and the tagged commits will not be built.
I’m running out of disk space in my build #
Approximate available disk space is listed in the build environment overview.
The best way to find out what is available on your specific image is to run
df -h as part of your build script.
If you need a bit more space in your Ubuntu builds, we recommend using
language: minimal, which will route you to a base image with less tools and languages preinstalled. This image has approximately ~24GB of free space.
Uploading artifacts to sonatype #
When publishing via the
nexus-staging-maven-plugin to Sonatype OSS Repository, IP addresses used by TravisCI change due to our NAT layer. To get around this, please use a
stagingProfileId as explained in this document.
Travis CLI does not recognize my valid Github token #
When using the Travis CLI tool to interact with the Travis CI platform, if you receive an
insufficient_oauth_permissions error or similar, please ensure the Github Token supplied via
--github-token has repo scope as explained in this document.
Duplicate/Unknown job shows up in my build #
When specifying stages, users often unknowingly add an implicit job to the list of jobs in a stage using YAML that is otherwise syntactically correct.
language: c ... jobs: include: - stage: Breakfast - name: Peanut Butter and Bread script: ./brew_hot_coffee.sh
The above definition, creates a stage called Breakfast and 2 jobs. The first job is an implicit job that inherits all the default values for the programming language specified. In the example above, the default values for
C will be used while the second job is the Peanut Butter and Bread, which you have explicitly defined.
To remove this implicit job, you would edit the above to look like:
language: c ... jobs: include: - stage: Breakfast name: Peanut Butter and Bread script: ./brew_hot_coffee.sh
This creates only one job, Peanut Butter and Bread under the stage named Breakfast as you have defined. It is important to note that in YAML, the
- symbol is used to create a list of items and the earlier example creates a list of 2 items, while you actually wanted 1. You can read more on How to define Build Stages and YAML lists syntax in the official documentation.
Node: Script execution before dependency installation causes build failures #
When adding custom setup instructions to a NodeJS build, add them in the
before_script phase and not before dependencies are installed. The
before_script phase is the safest place to add custom setup scripts. Symptoms of this problem include previously succeeding builds suddenly failing due to the addition of a new dependency.